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BattleMats: RPG Encounter Mats for Table Top Roleplaying

Created by BattleMats

Gaming mats designed especially for table top roleplaying games; available as physical printed vinyl mats, digital images or both.

Latest Updates from Our Project:

Two Stretch Goals in One Hit
over 7 years ago – Thu, Jun 22, 2017 at 03:13:41 PM

So we hit 300 hundred backers at the same time as getting to £6000 funded, which means two Stretch Goals have been unlocked.

 

The 2 new designs, 'Neo-City Crossing' and 'Dragon Nebula' are now added as digital rewards for all pledge levels that receive stretch goals and as options for physical mats.

 

The Town designs will each recieve a variation with building interiors and will be designed to be more modular than before.

New Stretch Goal

So that must also mean it's time for a new Stretch Goal.

 

This Stretch Goal will unlock two large designs, one a classic castle and the other a space ship deck plan.

This are both currently 'Work in Progress' so are not finished yet; I'm planning on much more detail on both.

Cheers

New Backer Count Stretch Goal
over 7 years ago – Wed, Jun 21, 2017 at 08:43:42 PM

A new type of Stretch Goal has been added to the campaign.

Instead of being unlocked when the pledge total goes up, this instead will be unlocked when the campaign hits 300 backers.

This doesn't replace the £6000 Stretch Goal, it just runs alongside it allowing more designs to get unlocked and added as digital rewards.

If we get to 300 backers, and I think we will, then the Dragon Nebula and Neo-City Crossing will be added as digitals mats to all pledges that get Stretch Goals and they will be added to the available designs for physical mats.

Cheers

Town Improvements
over 7 years ago – Wed, Jun 21, 2017 at 12:22:20 AM

Heroic adventurers, brave investigators, hardened mercenaries and more can now venture in to the Fetid Swamps and the Graveyard in search of fame, riches or an untimely end!

 

New Stretch Goal

Time for a new Stretch Goal, and this is one that has been requested in the comments section, so it's time for some town improvements.

This stretch will add an 'Interiors' variation to each of the Town Designs (Town Square, Town Gate, Temple, Winding Alleys and Dock Side).

We'll also make sure the Town designs are more modular than they were originally shown so they can be combined in to a wider range of layout combinations.

These are all still work in progress at this stage, but we'll share more details as they are available.

Here is an in progress interior/exterior from the Dock Side design, still to do are roof windows and stacks of crates.

Sample detail of the Warehouse from the 'Dock Side' Town Design
Sample detail of the Warehouse from the 'Dock Side' Town Design

I'm also starting to think this town should have a name, I'm thinking of using Dyrnsburg (a frontier town in a campaign I ran years ago) but I'm open to suggestions...

Cheers 

Another Stretch Goal Hit!
over 7 years ago – Mon, Jun 19, 2017 at 03:16:54 PM

Overgrown Graveyards and Stinking Swamps

1000% funded! The Borderlands and Poison Crags designs are now unlocked. These will be included as free digital files to all pledge levels that receive Stretch Goals and will be available as options for physical mats (all sizes including extension variations).

New Stretch Goal  

Time for a new Stretch Goal, this time for two new designs that will be available in all sizes.

 

 Detail from the Graveyard design.

 Detail from the Fetid Swamp design.

Another Stretch Goal hit!
over 7 years ago – Thu, Jun 15, 2017 at 03:01:43 AM

Post-Apocalyptic Plains and Toxic Wastelands  

Another Stretch Goal is down! The Shadow of the Pyramid and Parched Badlands designs are now unlocked. These will be included as free digital files to all pledge levels that receive Stretch Goals and will be available as options for physical mats (either individual 24” x 24” or the combined 24” x 48”).

New Stretch Goal  

Time for a new Stretch Goal, this time for two new terrain style designs that will be available in all sizes and include extension variations.

 

Borderlands is a cracked dirt environment perfect for rugged steppe lands or post-apocalyptic plains. Poison Crags would suit a toxic wasteland, evil realm or alien world.

 Detail from the Borderlands design.

 Detail from the Poison Crags design.